The first platforms

The first platforms



In 1971 both formed Computer Recreations, Inc., with the purpose of constructing a version operated with Spacewar coins!; Pitts took over the programming and Tuck, a mechanical engineer, built the cabin. After three and a half months of work they had finished the machine, but decided to change the title of the program to Galaxy Game. The invention got some resonance, but with a price of 10 cents per game, it was not profitable, so they built a second version of the machine that allowed a single PDP-11 computer to take charge of up to eight consoles simultaneously, thus amortizing the expenses. The machine was installed in June 1972 at the Coffe House of Tresidder Union, near Stanford University, and remained there with considerable success until 1979.





Computer Space, the beginnings of Atari


In November 1971 - two months after Pitts and Tuck had installed their first prototype - the first Computer Space was installed in the Dutch Goose bar, near the campus of Stanford University and was immediately successful among the students, Encouraging Nutting to manufacture the device in series. However, when the first units of Computer Space were put into circulation in bars and gambling halls, they did not achieve the expected success. The control system and the purpose of the games were very complicated for the non-university public, so its creators only received $ 250 for their work Bushnell and Dabney ended their contract with Nutting Associates and June 27, 1972, due to problems of copyright changed the name of his company to Atari.





Magnavox Odyssey, the first video game console in history

 

Magnavox Odyssey in a factory in Tennesse, and in April 1972 the firm presented the new machine to the press and its distributors. At the same time, the first accessory of the machine, a good-looking plastic rifle, and ten additional games, all sold separately, were presented. The flyers of the time already showed a video game console exactly as we know it today





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